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	<id>https://wargamechess.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nesv</id>
	<title>WargameChess - User contributions [en]</title>
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	<updated>2026-06-15T11:03:37Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.42.3</generator>
	<entry>
		<id>https://wargamechess.com/index.php?title=User:Nesv&amp;diff=466</id>
		<title>User:Nesv</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=User:Nesv&amp;diff=466"/>
		<updated>2024-12-30T02:01:51Z</updated>

		<summary type="html">&lt;p&gt;Nesv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Who am I? ==&lt;br /&gt;
I am nesv, and I manage this site. I am the one you send a message to if you need help, or something isn&#039;t working quite right.&lt;br /&gt;
[[File:Zig-zag-logo-png-3.jpg|thumb]]&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=User:Nesv&amp;diff=465</id>
		<title>User:Nesv</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=User:Nesv&amp;diff=465"/>
		<updated>2024-12-30T02:01:39Z</updated>

		<summary type="html">&lt;p&gt;Nesv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Who am I? ==&lt;br /&gt;
I am nesv, and I manage this site. I am the one you send a message to if you need help, or something isn&#039;t working quite right.&lt;br /&gt;
[[File:Zig-zag-logo-png-3.jpg|thumb]]https://linktr.ee/wolgeshafx&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=MediaWiki:Spam-whitelist&amp;diff=464</id>
		<title>MediaWiki:Spam-whitelist</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=MediaWiki:Spam-whitelist&amp;diff=464"/>
		<updated>2024-12-30T02:01:33Z</updated>

		<summary type="html">&lt;p&gt;Nesv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; #&amp;lt;!-- leave this line exactly as it is --&amp;gt; &amp;lt;pre&amp;gt;&lt;br /&gt;
# External URLs matching this list will *not* be blocked even if they would&lt;br /&gt;
# have been blocked by block list entries.&lt;br /&gt;
#&lt;br /&gt;
# Syntax is as follows:&lt;br /&gt;
#   * Everything from a &amp;quot;#&amp;quot; character to the end of the line is a comment&lt;br /&gt;
#   * Every non-blank line is a regex fragment which will only match hosts inside URLs&lt;br /&gt;
linktr\.ee&lt;br /&gt;
 #&amp;lt;/pre&amp;gt; &amp;lt;!-- leave this line exactly as it is --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=MediaWiki:Spam-whitelist&amp;diff=463</id>
		<title>MediaWiki:Spam-whitelist</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=MediaWiki:Spam-whitelist&amp;diff=463"/>
		<updated>2024-12-30T02:00:14Z</updated>

		<summary type="html">&lt;p&gt;Nesv: Created page with &amp;quot; #&amp;lt;!-- leave this line exactly as it is --&amp;gt; &amp;lt;pre&amp;gt; # External URLs matching this list will *not* be blocked even if they would # have been blocked by block list entries. # # Syntax is as follows: #   * Everything from a &amp;quot;#&amp;quot; character to the end of the line is a comment #   * Every non-blank line is a regex fragment which will only match hosts inside URLs   #&amp;lt;/pre&amp;gt; &amp;lt;!-- leave this line exactly as it is --&amp;gt;  ^linktr\.ee$&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; #&amp;lt;!-- leave this line exactly as it is --&amp;gt; &amp;lt;pre&amp;gt;&lt;br /&gt;
# External URLs matching this list will *not* be blocked even if they would&lt;br /&gt;
# have been blocked by block list entries.&lt;br /&gt;
#&lt;br /&gt;
# Syntax is as follows:&lt;br /&gt;
#   * Everything from a &amp;quot;#&amp;quot; character to the end of the line is a comment&lt;br /&gt;
#   * Every non-blank line is a regex fragment which will only match hosts inside URLs&lt;br /&gt;
&lt;br /&gt;
 #&amp;lt;/pre&amp;gt; &amp;lt;!-- leave this line exactly as it is --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
^linktr\.ee$&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=The_Blights_of_Winter&amp;diff=69</id>
		<title>The Blights of Winter</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=The_Blights_of_Winter&amp;diff=69"/>
		<updated>2024-10-21T04:02:31Z</updated>

		<summary type="html">&lt;p&gt;Nesv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Blights 02.png|thumb|The Blights of Winter faction rules version Alpha.0.3|left]]&lt;br /&gt;
&lt;br /&gt;
== Faction Rules ==&lt;br /&gt;
&lt;br /&gt;
=== Bring forth the winter solstice (minor arcana) ===&lt;br /&gt;
When a piece&#039;s rule says to “Conjure Winter &#039;&#039;N&#039;&#039;”:&lt;br /&gt;
&lt;br /&gt;
* Reveal &#039;&#039;N&#039;&#039; cards from the deck and keep 1 aside for the rest of the game;&lt;br /&gt;
* Discard the rest of your deck;&lt;br /&gt;
* Use the [[The Blights of Winter#Piece Options|Piece Options]] table below to resolve the associated effect based on its suit.&lt;br /&gt;
&lt;br /&gt;
When a piece on your team would Conjure Winter and each enemy piece on the board has one or more [[Disadvantage tokens]], [[The Blights of Winter#The Thaw|The Thaw]]&amp;lt;ref&amp;gt;The Thaw itself is not an effect that resolves, it’s just a point in the game that can occur: it either has happened, or it hasn’t. The Thaw cannot occur in the middle of a Conjure Winter resolution; if, say, there is only 1 enemy without a Disadvantage token, and your Queen dies, causing you to Conjure Winter 8 and keep 4 or more cards, resolve all of those cards normally. The check for enemies with/without Disadvantage tokens happens at the start of the Conjure Winter resolution. If during the resolution of a Conjure Winter you run out of legal targets to place Disadvantage tokens on, you cannot place more Disadvantage tokens.&amp;lt;/ref&amp;gt; begins instead.&lt;br /&gt;
&lt;br /&gt;
When a piece would Conjure Winter by any amount, you must discard that many cards you have kept aside. For each card discarded this way, remove a Disadvantage or [[Curse token]] from an enemy piece. If there are no such tokens left on enemy pieces, instead place a Disadvantage token on one of your pieces.&amp;lt;ref&amp;gt;An example of how this could resolve: After The Thaw, a piece from this faction Conjures Winter 3; so you discard 3 of the kept cards; you see only 2 enemies have Disadvantage/Curse tokens, so those 2 get removed, then you give 1 piece from this faction a Disadvantage token; between removing the 2 tokens and giving an ally 1 token, all 3 cards discarded this way have been resolved.&amp;lt;/ref&amp;gt; If a piece would Conjure Winter by any amount and there are no cards to discard this way, instead give a piece from this faction 2 Disadvantage tokens for each card you would have had to discard but could not.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Card type kept&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|King&lt;br /&gt;
|Place 1 Disadvantage token on each enemy adjacent to your King. If you have no King, or there are no enemies adjacent to it, give 1 such token to an enemy piece that has none.&lt;br /&gt;
|-&lt;br /&gt;
|Queen&lt;br /&gt;
|Place 1 Disadvantage token on each enemy adjacent to your Queen. If you have no Queen, or there are no enemies adjacent to it, give 1 such token to an enemy piece that has none.&lt;br /&gt;
|-&lt;br /&gt;
|Jack or Ace&lt;br /&gt;
|Place 1 Disadvantage token on each enemy adjacent to one of your Rooks, Knights, Bishops, or Joker. If you have no such positionals, or there are no enemies adjacent to any of them, give 1 such token to an enemy piece that has none.&lt;br /&gt;
|-&lt;br /&gt;
|Numbered&lt;br /&gt;
|Place 1 Disadvantage token on an enemy piece that has none.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== The Thaw ===&lt;br /&gt;
The Thaw is not an effect that resolves. It is simply a point in the game that can occur (either it has happened, or it hasn’t).&lt;br /&gt;
&lt;br /&gt;
The Thaw cannot occur in the middle of a Conjure Winter resolution. If, say, there is only 1 enemy without a Disadvantage token, and your Queen dies, causing you to Conjure Winter 8 and keep 4 or more cards, resolve all of those cards normally. The check for enemies with or without Disadvantage tokens happens at the start of the Conjure Winter resolution. During the resolution of a Conjure Winter, if you run out of legal targets to place Disadvantage tokens on, you cannot place more Disadvantage tokens.&lt;br /&gt;
&lt;br /&gt;
== Piece Options ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Name (ranked highest to lowest) and quantity allowance&lt;br /&gt;
!Piece Type&lt;br /&gt;
!Additional Special Rules&lt;br /&gt;
!Common Special Rules&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Father Winter&#039;&#039;&#039; &lt;br /&gt;
(0-1)&lt;br /&gt;
|King&lt;br /&gt;
|&#039;&#039;&#039;Freezing Reign (minor arcana):&#039;&#039;&#039; At the start of this King’s Activation, Conjure Winter 2. While you have 10 or more cards kept aside from Conjuring Winter, this King cannot be Cursed, given Disadvantage tokens, or be slain.&amp;lt;ref&amp;gt;If he would be slain while you have 10 or more cards kept aside via &#039;&#039;&#039;Conjure the Winter Solstice&#039;&#039;&#039;, place him into an unoccupied adjacent square.&amp;lt;/ref&amp;gt; At the end of turn 10, if this King is still on the board you win the game.&lt;br /&gt;
|&#039;&#039;&#039;Faction Leader&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Witch of November&#039;&#039;&#039; &lt;br /&gt;
(0-1)&lt;br /&gt;
|Queen&lt;br /&gt;
|&#039;&#039;&#039;Bone-chilling Gale (minor arcana):&#039;&#039;&#039; When this Queen Attacks an enemy and they successfully Defend, give that enemy 2 Disadvantage tokens. When this Queen is slain, Conjure Winter 8 and keep no fewer than 4 of those cards.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Jack Frost&#039;&#039;&#039;&lt;br /&gt;
(0-1, Legendary)&lt;br /&gt;
|Joker&lt;br /&gt;
|&#039;&#039;&#039;Winter Wonderland (minor arcana):&#039;&#039;&#039; At the start of this Joker’s Activation, if a Joker card is face up you may turn it face down to Conjure Winter 2. When a piece Conjures Winter, for each Joker card facing down do one of the following:&lt;br /&gt;
&lt;br /&gt;
* Increase the Conjure Winter amount by 1.&lt;br /&gt;
* Keep 1 additional card if possible.&lt;br /&gt;
|&#039;&#039;&#039;Fool&#039;s Endeavour&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Solstice Totem&#039;&#039;&#039; &lt;br /&gt;
(0-2)&lt;br /&gt;
|Bishop&lt;br /&gt;
|&#039;&#039;&#039;Ancient obelisk:&#039;&#039;&#039; This Bishop cannot Attack, Move, or be relocated.&amp;lt;ref&amp;gt;Relocation includes: placement, random placement, redeployment, combat movement, or involuntary Moves/Attacks.&amp;lt;/ref&amp;gt; If an enemy slays this Bishop, remove all Blessing and Advantage tokens from them, then you may Curse them.&lt;br /&gt;
&#039;&#039;&#039;Bring forth the solstice (minor arcana):&#039;&#039;&#039; At the start of this Bishop’s Activation, Conjure Winter 3. Whenever you Conjure Winter, keep up to 1 additional revealed card for each Bishop of yours on the board, if possible. Or, if it’s after The Thaw, discard 1 additional card per Bishop of yours on the board.&amp;lt;ref&amp;gt;If after The Thaw you would, for example, Conjure Winter 3 and have 2 Bishops on the board, you will discard 5 cards.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Barbegazi&#039;&#039;&#039; &lt;br /&gt;
(0-2)&lt;br /&gt;
|Rook&lt;br /&gt;
|&#039;&#039;&#039;Good willed (minor arcana):&#039;&#039;&#039; This Rook cannot Attack, be Attacked, or Cursed unless Rooks are the only pieces remaining of yours on the board. Immediately after this Rook &#039;&#039;Castles&#039;&#039;, Conjure Winter 3.&lt;br /&gt;
|&#039;&#039;&#039;Castle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Yeti&#039;&#039;&#039; &lt;br /&gt;
(0-2)&lt;br /&gt;
|Knight&lt;br /&gt;
|&#039;&#039;&#039;Natural camouflage (minor arcana):&#039;&#039;&#039; This Knight can only be given a Curse or Disadvantage token by:&lt;br /&gt;
&lt;br /&gt;
* A piece that is adjacent to this Knight,&lt;br /&gt;
&lt;br /&gt;
* A piece Attacking this Knight,&lt;br /&gt;
* A piece being Attacked by this Knight,&lt;br /&gt;
* Or a piece that was just slain by this Knight.When this Knight successfully Attacks or Defends, Conjure Winter 4 between Activations.&lt;br /&gt;
|&#039;&#039;&#039;Mounted Advantage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Arctic Wolf&#039;&#039;&#039;&lt;br /&gt;
(0-8)&lt;br /&gt;
|Pawn&lt;br /&gt;
|&#039;&#039;&#039;Prowl (minor arcana):&#039;&#039;&#039; At the start of this Pawn’s Activation you may do one of the following:&lt;br /&gt;
&lt;br /&gt;
* Give it an Advantage token. If you do, it cannot Move this Activation (it may still Attack).&lt;br /&gt;
* Give it a Disadvantage token, place it into an unoccupied adjacent square, then Conjure Winter 1 (it may still Move or Attack after).&lt;br /&gt;
|&#039;&#039;&#039;En Passant;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Promotion&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== FAQ and Elaborations ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Factions]]&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=Anti-Core&amp;diff=67</id>
		<title>Anti-Core</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=Anti-Core&amp;diff=67"/>
		<updated>2024-10-21T03:36:23Z</updated>

		<summary type="html">&lt;p&gt;Nesv: Created page with &amp;quot;== Factions == Dwarven Survivors ★  Ghost Town Denizens ★★  Fiend-hunter Lodges ★★  Spiderfolk ★★  The Summer Cohort ★★  Queen&amp;#039;s Court ★★★  The Mystical League of Sorcerous Wizards ★★★ Category:Expansions&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Factions ==&lt;br /&gt;
Dwarven Survivors ★&lt;br /&gt;
&lt;br /&gt;
Ghost Town Denizens ★★&lt;br /&gt;
&lt;br /&gt;
Fiend-hunter Lodges ★★&lt;br /&gt;
&lt;br /&gt;
Spiderfolk ★★&lt;br /&gt;
&lt;br /&gt;
The Summer Cohort ★★&lt;br /&gt;
&lt;br /&gt;
Queen&#039;s Court ★★★&lt;br /&gt;
&lt;br /&gt;
The Mystical League of Sorcerous Wizards ★★★&lt;br /&gt;
[[Category:Expansions]]&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=Battle_for_Technotron&amp;diff=66</id>
		<title>Battle for Technotron</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=Battle_for_Technotron&amp;diff=66"/>
		<updated>2024-10-21T03:35:49Z</updated>

		<summary type="html">&lt;p&gt;Nesv: Created page with &amp;quot;== Factions == Future Earth Defence Force ★  Agents of S.N.A.K.E. ★  Transmorphers: Mechabots ★★★  Transmorphers: Deceptoborgs ★★★ Category:Expansions&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Factions ==&lt;br /&gt;
Future Earth Defence Force ★&lt;br /&gt;
&lt;br /&gt;
Agents of S.N.A.K.E. ★&lt;br /&gt;
&lt;br /&gt;
Transmorphers: Mechabots ★★★&lt;br /&gt;
&lt;br /&gt;
Transmorphers: Deceptoborgs ★★★&lt;br /&gt;
[[Category:Expansions]]&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=The_Dark_Ages&amp;diff=65</id>
		<title>The Dark Ages</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=The_Dark_Ages&amp;diff=65"/>
		<updated>2024-10-21T03:35:12Z</updated>

		<summary type="html">&lt;p&gt;Nesv: Created page with &amp;quot;== Factions == Eldritch Cult ★  Zombie Pirates ★★  Elven Revenants ★★  Star Beasts ★★  The Undead Promenade ★★★ Category:Expansions&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Factions ==&lt;br /&gt;
Eldritch Cult ★&lt;br /&gt;
&lt;br /&gt;
Zombie Pirates ★★&lt;br /&gt;
&lt;br /&gt;
Elven Revenants ★★&lt;br /&gt;
&lt;br /&gt;
Star Beasts ★★&lt;br /&gt;
&lt;br /&gt;
The Undead Promenade ★★★&lt;br /&gt;
[[Category:Expansions]]&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=The_Goblin_Saga&amp;diff=64</id>
		<title>The Goblin Saga</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=The_Goblin_Saga&amp;diff=64"/>
		<updated>2024-10-21T03:34:40Z</updated>

		<summary type="html">&lt;p&gt;Nesv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Factions ==&lt;br /&gt;
&lt;br /&gt;
* Underrealm Goblins ★&lt;br /&gt;
* Goblin Pioneers ★★★&lt;br /&gt;
* Goblin Mercenaries ★★&lt;br /&gt;
* The Goblin Renaissance ★★&lt;br /&gt;
[[Category:Expansions]]&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=The_Goblin_Saga&amp;diff=63</id>
		<title>The Goblin Saga</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=The_Goblin_Saga&amp;diff=63"/>
		<updated>2024-10-21T03:34:23Z</updated>

		<summary type="html">&lt;p&gt;Nesv: Created page with &amp;quot;== Factions ==  * Underrealm Goblins ★ * Goblin Pioneers ★★★ * Goblin Mercenaries ★★ * The Goblin Renaissance ★★&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Factions ==&lt;br /&gt;
&lt;br /&gt;
* Underrealm Goblins ★&lt;br /&gt;
* Goblin Pioneers ★★★&lt;br /&gt;
* Goblin Mercenaries ★★&lt;br /&gt;
* The Goblin Renaissance ★★&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=Heaven_and_Earth&amp;diff=62</id>
		<title>Heaven and Earth</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=Heaven_and_Earth&amp;diff=62"/>
		<updated>2024-10-21T03:33:35Z</updated>

		<summary type="html">&lt;p&gt;Nesv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;todo&lt;br /&gt;
&lt;br /&gt;
== Factions ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Faction&lt;br /&gt;
!Difficulty&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Clergy]]&lt;br /&gt;
|★&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Mole People]]&lt;br /&gt;
|★&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Waterfolk]]&lt;br /&gt;
|★★&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Forest Elves]]&lt;br /&gt;
|★★&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Olympian Remnant]]&lt;br /&gt;
|★★★&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Emergence]]&lt;br /&gt;
|★★★&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Moonfolk]]&lt;br /&gt;
|★★★&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Expansions]]&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=Timeless_Legends&amp;diff=61</id>
		<title>Timeless Legends</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=Timeless_Legends&amp;diff=61"/>
		<updated>2024-10-21T03:30:30Z</updated>

		<summary type="html">&lt;p&gt;Nesv: Created page with &amp;quot;todo Category:Expansions&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;todo&lt;br /&gt;
[[Category:Expansions]]&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=Heaven_and_Earth&amp;diff=60</id>
		<title>Heaven and Earth</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=Heaven_and_Earth&amp;diff=60"/>
		<updated>2024-10-21T03:29:53Z</updated>

		<summary type="html">&lt;p&gt;Nesv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;todo&lt;br /&gt;
[[Category:Expansions]]&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=Heaven_and_Earth&amp;diff=59</id>
		<title>Heaven and Earth</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=Heaven_and_Earth&amp;diff=59"/>
		<updated>2024-10-21T03:29:00Z</updated>

		<summary type="html">&lt;p&gt;Nesv: Created page with &amp;quot;todo&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;todo&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=Category:Expansions&amp;diff=58</id>
		<title>Category:Expansions</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=Category:Expansions&amp;diff=58"/>
		<updated>2024-10-21T03:27:08Z</updated>

		<summary type="html">&lt;p&gt;Nesv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;blockquote&amp;gt;Add a little blurb here giving a brief description of what expansions are, and how they change up the core game.&amp;lt;/blockquote&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=Category:Expansions&amp;diff=57</id>
		<title>Category:Expansions</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=Category:Expansions&amp;diff=57"/>
		<updated>2024-10-21T03:26:59Z</updated>

		<summary type="html">&lt;p&gt;Nesv: Created page with &amp;quot;Add a little blurb here giving a brief description of what expansions are, and how they change up the core game.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Add a little blurb here giving a brief description of what expansions are, and how they change up the core game.&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=Factions&amp;diff=56</id>
		<title>Factions</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=Factions&amp;diff=56"/>
		<updated>2024-10-21T03:22:21Z</updated>

		<summary type="html">&lt;p&gt;Nesv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Core ==&lt;br /&gt;
=== King&#039;s Court  ★ ===&lt;br /&gt;
&lt;br /&gt;
=== Monsters  ★ ===&lt;br /&gt;
&lt;br /&gt;
=== [[Blights of Winter   ★|The Blights of Winter   ★]] ===&lt;br /&gt;
&lt;br /&gt;
=== Dwarven Golems  ★★ ===&lt;br /&gt;
&lt;br /&gt;
=== Beastfolk  ★★ ===&lt;br /&gt;
&lt;br /&gt;
=== Townsfolk  ★★ ===&lt;br /&gt;
&lt;br /&gt;
=== Coven   ★★★ ===&lt;br /&gt;
&lt;br /&gt;
== Factions yet to be released ==&lt;br /&gt;
&lt;br /&gt;
=== Heaven and Earth ===&lt;br /&gt;
Clergy   ★&lt;br /&gt;
&lt;br /&gt;
Mole People   ★&lt;br /&gt;
&lt;br /&gt;
Waterfolk   ★★&lt;br /&gt;
&lt;br /&gt;
Forest Elves   ★★&lt;br /&gt;
&lt;br /&gt;
Olympian Remnant   ★★★&lt;br /&gt;
&lt;br /&gt;
Eldritch Emergence   ★★★&lt;br /&gt;
&lt;br /&gt;
Moonfolk   ★★★&lt;br /&gt;
&lt;br /&gt;
=== Timeless Legends ===&lt;br /&gt;
Time-Lost Dinosaurs   ★&lt;br /&gt;
&lt;br /&gt;
Robin Hood and his Merry Men   ★★&lt;br /&gt;
&lt;br /&gt;
Tech Vikings   ★★&lt;br /&gt;
&lt;br /&gt;
Time-Lost Gunslingers   ★★&lt;br /&gt;
&lt;br /&gt;
Sir Galahad and Company   ★★★&lt;br /&gt;
&lt;br /&gt;
Time-Lost Fusiliers   ★★★&lt;br /&gt;
&lt;br /&gt;
=== The Goblin Saga ===&lt;br /&gt;
Underrealm Goblins   ★&lt;br /&gt;
&lt;br /&gt;
Goblin Pioneers   ★★★&lt;br /&gt;
&lt;br /&gt;
Goblin Mercenaries   ★★&lt;br /&gt;
&lt;br /&gt;
The Goblin Renaissance   ★★&lt;br /&gt;
&lt;br /&gt;
=== The Dark Ages ===&lt;br /&gt;
Eldritch Cult   ★&lt;br /&gt;
&lt;br /&gt;
Zombie Pirates   ★★&lt;br /&gt;
&lt;br /&gt;
Elven Revenants  ★★&lt;br /&gt;
&lt;br /&gt;
Star Beasts   ★★&lt;br /&gt;
&lt;br /&gt;
The Undead Promenade   ★★★&lt;br /&gt;
&lt;br /&gt;
=== Battle for Technotron ===&lt;br /&gt;
Future Earth Defence Force   ★&lt;br /&gt;
&lt;br /&gt;
Agents of S.N.A.K.E.   ★&lt;br /&gt;
&lt;br /&gt;
Transmorphers: Mechabots   ★★★&lt;br /&gt;
&lt;br /&gt;
Transmorphers: Deceptoborgs   ★★★&lt;br /&gt;
&lt;br /&gt;
=== Anti-Core ===&lt;br /&gt;
Dwarven Survivors   ★&lt;br /&gt;
&lt;br /&gt;
Ghost Town Denizens   ★★&lt;br /&gt;
&lt;br /&gt;
Fiend-hunter Lodges   ★★&lt;br /&gt;
&lt;br /&gt;
Spiderfolk   ★★&lt;br /&gt;
&lt;br /&gt;
The Summer Cohort   ★★&lt;br /&gt;
&lt;br /&gt;
Queen&#039;s Court   ★★★&lt;br /&gt;
&lt;br /&gt;
The Mystical League of Sorcerous Wizards   ★★★&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=Main_Page&amp;diff=55</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=Main_Page&amp;diff=55"/>
		<updated>2024-10-21T03:21:45Z</updated>

		<summary type="html">&lt;p&gt;Nesv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Wargame Chess ==&lt;br /&gt;
Welcome to the Wargame Chess site!&lt;br /&gt;
&lt;br /&gt;
You are free to create an account, however you will not be able to create or edit any pages if you do; you must be added to a special group. At this moment, creating an account for this site has no benefits, though that may change in the future!&lt;br /&gt;
&lt;br /&gt;
Below you will find pages where the rules are hosted.&lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
First, you will need the Game Rules and Resources.&lt;br /&gt;
&lt;br /&gt;
Next, take a look over the various [[:Category:Factions|Factions]] to see which one best suits your play style.&lt;br /&gt;
&lt;br /&gt;
=== [[Main Resources|&amp;lt;big&amp;gt;Game Rules and Resources&amp;lt;/big&amp;gt;]] ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;big&amp;gt;[[Factions]]&amp;lt;/big&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
== Support us ==&lt;br /&gt;
While the game is free to download and enjoy, you can help support our work through the game&#039;s [https://www.patreon.com/wargamechess/membership Patreon page].&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=Category:Factions&amp;diff=54</id>
		<title>Category:Factions</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=Category:Factions&amp;diff=54"/>
		<updated>2024-10-21T03:16:43Z</updated>

		<summary type="html">&lt;p&gt;Nesv: Created page with &amp;quot;Factions are broken down into difficult ratings, ranging from one (★) to three (★★★) stars.  Players who are new to the game are recommended to start with one-star (★) factions.  == One-star Factions == These factions are fairly straightforward. New players and seasoned players alike should be able to understand their nuances fairly quickly. {| class=&amp;quot;wikitable&amp;quot; |+★ Factions !Faction !Description !Date of Release !Notes |- |The Blights of Winter | | | |-...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Factions are broken down into difficult ratings, ranging from one (★) to three (★★★) stars.&lt;br /&gt;
&lt;br /&gt;
Players who are new to the game are recommended to start with one-star (★) factions.&lt;br /&gt;
&lt;br /&gt;
== One-star Factions ==&lt;br /&gt;
These factions are fairly straightforward. New players and seasoned players alike should be able to understand their nuances fairly quickly.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+★ Factions&lt;br /&gt;
!Faction&lt;br /&gt;
!Description&lt;br /&gt;
!Date of Release&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[The Blights of Winter]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|King&#039;s Court&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Monsters&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Two-star Factions ==&lt;br /&gt;
Two-star factions require a bit more effort to learn. New players may need a few games to get comfortable with them. Experienced players should be able to understand them within a game or two.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+★★ Factions&lt;br /&gt;
!Faction&lt;br /&gt;
!Description&lt;br /&gt;
!Date of Release&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Dwarven Golems&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Beastfolk&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Townsfolk&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Three-star Factions ==&lt;br /&gt;
Three-star factions are likely to be frustrating for newer players. Experienced players may need to play a few games with them to find their groove, before wielding them with unrelenting potency.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+★★★ Factions&lt;br /&gt;
!Faction&lt;br /&gt;
!Description&lt;br /&gt;
!Date of Release&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Coven&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=Factions&amp;diff=53</id>
		<title>Factions</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=Factions&amp;diff=53"/>
		<updated>2024-10-21T03:15:32Z</updated>

		<summary type="html">&lt;p&gt;Nesv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Factions are broken down into difficult ratings, ranging from one (★) to three (★★★) stars.&lt;br /&gt;
&lt;br /&gt;
Players who are new to the game are recommended to start with one-star (★) factions.&lt;br /&gt;
&lt;br /&gt;
== One-star Factions ==&lt;br /&gt;
These factions are fairly straightforward. New players and seasoned players alike should be able to understand their nuances fairly quickly.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+★ Factions&lt;br /&gt;
!Faction&lt;br /&gt;
!Description&lt;br /&gt;
!Date of Release&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[The Blights of Winter]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|King&#039;s Court&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Monsters&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Two-star Factions ==&lt;br /&gt;
Two-star factions require a bit more effort to learn. New players may need a few games to get comfortable with them. Experienced players should be able to understand them within a game or two.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+★★ Factions&lt;br /&gt;
!Faction&lt;br /&gt;
!Description&lt;br /&gt;
!Date of Release&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Dwarven Golems&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Beastfolk&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Townsfolk&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Three-star Factions ==&lt;br /&gt;
Three-star factions are likely to be frustrating for newer players. Experienced players may need to play a few games with them to find their groove, before wielding them with unrelenting potency.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+★★★ Factions&lt;br /&gt;
!Faction&lt;br /&gt;
!Description&lt;br /&gt;
!Date of Release&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Coven&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Core ==&lt;br /&gt;
&lt;br /&gt;
=== King&#039;s Court  ★ ===&lt;br /&gt;
&lt;br /&gt;
=== Monsters  ★ ===&lt;br /&gt;
&lt;br /&gt;
=== [[Blights of Winter   ★|The Blights of Winter   ★]] ===&lt;br /&gt;
&lt;br /&gt;
=== Dwarven Golems  ★★ ===&lt;br /&gt;
&lt;br /&gt;
=== Beastfolk  ★★ ===&lt;br /&gt;
&lt;br /&gt;
=== Townsfolk  ★★ ===&lt;br /&gt;
&lt;br /&gt;
=== Coven   ★★★ ===&lt;br /&gt;
&lt;br /&gt;
== Factions yet to be released ==&lt;br /&gt;
&lt;br /&gt;
=== Heaven and Earth ===&lt;br /&gt;
Clergy   ★&lt;br /&gt;
&lt;br /&gt;
Mole People   ★&lt;br /&gt;
&lt;br /&gt;
Waterfolk   ★★&lt;br /&gt;
&lt;br /&gt;
Forest Elves   ★★&lt;br /&gt;
&lt;br /&gt;
Olympian Remnant   ★★★&lt;br /&gt;
&lt;br /&gt;
Eldritch Emergence   ★★★&lt;br /&gt;
&lt;br /&gt;
Moonfolk   ★★★&lt;br /&gt;
&lt;br /&gt;
=== Timeless Legends ===&lt;br /&gt;
Time-Lost Dinosaurs   ★&lt;br /&gt;
&lt;br /&gt;
Robin Hood and his Merry Men   ★★&lt;br /&gt;
&lt;br /&gt;
Tech Vikings   ★★&lt;br /&gt;
&lt;br /&gt;
Time-Lost Gunslingers   ★★&lt;br /&gt;
&lt;br /&gt;
Sir Galahad and Company   ★★★&lt;br /&gt;
&lt;br /&gt;
Time-Lost Fusiliers   ★★★&lt;br /&gt;
&lt;br /&gt;
=== The Goblin Saga ===&lt;br /&gt;
Underrealm Goblins   ★&lt;br /&gt;
&lt;br /&gt;
Goblin Pioneers   ★★★&lt;br /&gt;
&lt;br /&gt;
Goblin Mercenaries   ★★&lt;br /&gt;
&lt;br /&gt;
The Goblin Renaissance   ★★&lt;br /&gt;
&lt;br /&gt;
=== The Dark Ages ===&lt;br /&gt;
Eldritch Cult   ★&lt;br /&gt;
&lt;br /&gt;
Zombie Pirates   ★★&lt;br /&gt;
&lt;br /&gt;
Elven Revenants  ★★&lt;br /&gt;
&lt;br /&gt;
Star Beasts   ★★&lt;br /&gt;
&lt;br /&gt;
The Undead Promenade   ★★★&lt;br /&gt;
&lt;br /&gt;
=== Battle for Technotron ===&lt;br /&gt;
Future Earth Defence Force   ★&lt;br /&gt;
&lt;br /&gt;
Agents of S.N.A.K.E.   ★&lt;br /&gt;
&lt;br /&gt;
Transmorphers: Mechabots   ★★★&lt;br /&gt;
&lt;br /&gt;
Transmorphers: Deceptoborgs   ★★★&lt;br /&gt;
&lt;br /&gt;
=== Anti-Core ===&lt;br /&gt;
Dwarven Survivors   ★&lt;br /&gt;
&lt;br /&gt;
Ghost Town Denizens   ★★&lt;br /&gt;
&lt;br /&gt;
Fiend-hunter Lodges   ★★&lt;br /&gt;
&lt;br /&gt;
Spiderfolk   ★★&lt;br /&gt;
&lt;br /&gt;
The Summer Cohort   ★★&lt;br /&gt;
&lt;br /&gt;
Queen&#039;s Court   ★★★&lt;br /&gt;
&lt;br /&gt;
The Mystical League of Sorcerous Wizards   ★★★&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=The_Blights_of_Winter&amp;diff=52</id>
		<title>The Blights of Winter</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=The_Blights_of_Winter&amp;diff=52"/>
		<updated>2024-10-21T03:13:57Z</updated>

		<summary type="html">&lt;p&gt;Nesv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Blights 02.png|thumb|The Blights of Winter faction rules version Alpha.0.3|left]]&lt;br /&gt;
&lt;br /&gt;
== Faction Rules ==&lt;br /&gt;
&lt;br /&gt;
=== Bring forth the winter solstice (minor arcana) ===&lt;br /&gt;
When a piece&#039;s rule says to “Conjure Winter X”, you reveal X cards from the deck and keep 1 aside for the rest of the game (discard the rest), then use the second table below to resolve the associated effect based on its suit. When a piece on your team would Conjure Winter and each enemy piece on the board has one or more Disadvantage tokens, instead &#039;&#039;&#039;The Thaw&#039;&#039;&#039;&amp;lt;ref&amp;gt;The Thaw itself is not an effect that resolves, it’s just a point in the game that can occur: it either has happened, or it hasn’t. The Thaw cannot occur in the middle of a Conjure Winter resolution; if, say, there is only 1 enemy without a Disadvantage token, and your Queen dies, causing you to Conjure Winter 8 and keep 4 or more cards, resolve all of those cards normally. The check for enemies with/without Disadvantage tokens happens at the start of the Conjure Winter resolution. If during the resolution of a Conjure Winter you run out of legal targets to place Disadvantage tokens on, you cannot place more Disadvantage tokens.&amp;lt;/ref&amp;gt; begins. Henceforth, when a piece would Conjure Winter by any amount, instead discard that many cards you’ve kept aside. For each card discarded this way, remove a Disadvantage or Curse token from an enemy piece - if there are no such tokens left on enemy pieces, instead place a Disadvantage token on one of your pieces.&amp;lt;ref&amp;gt;An example of how this could resolve: After The Thaw, a piece from this faction Conjures Winter 3; so you discard 3 of the kept cards; you see only 2 enemies have Disadvantage/Curse tokens, so those 2 get removed, then you give 1 piece from this faction a Disadvantage token; between removing the 2 tokens and giving an ally 1 token, all 3 cards discarded this way have been resolved.&amp;lt;/ref&amp;gt; If a piece would Conjure Winter by any amount and there are no cards to discard this way, instead give a piece from this faction 2 Disadvantage tokens for each card you would have had to discard but could not.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Card type kept&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|King&lt;br /&gt;
|Place 1 Disadvantage token on each enemy adjacent to your King. If you have no King, or there are no enemies adjacent to it, give 1 such token to an enemy piece that has none.&lt;br /&gt;
|-&lt;br /&gt;
|Queen&lt;br /&gt;
|Place 1 Disadvantage token on each enemy adjacent to your Queen. If you have no Queen, or there are no enemies adjacent to it, give 1 such token to an enemy piece that has none.&lt;br /&gt;
|-&lt;br /&gt;
|Jack or Ace&lt;br /&gt;
|Place 1 Disadvantage token on each enemy adjacent to one of your Rooks, Knights, Bishops, or Joker. If you have no such positionals, or there are no enemies adjacent to any of them, give 1 such token to an enemy piece that has none.&lt;br /&gt;
|-&lt;br /&gt;
|Numbered&lt;br /&gt;
|Place 1 Disadvantage token on an enemy piece that has none.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Piece Options ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Name (ranked highest to lowest) and quantity allowance&lt;br /&gt;
!Piece Type&lt;br /&gt;
!Additional Special Rules&lt;br /&gt;
!Common Special Rules&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Father Winter&#039;&#039;&#039; &lt;br /&gt;
(0-1)&lt;br /&gt;
|King&lt;br /&gt;
|&#039;&#039;&#039;Freezing Reign (minor arcana):&#039;&#039;&#039; At the start of this King’s Activation, Conjure Winter 2. While you have 10 or more cards kept aside from Conjuring Winter, this King cannot be Cursed, given Disadvantage tokens, or be slain.&amp;lt;ref&amp;gt;If he would be slain while you have 10 or more cards kept aside via &#039;&#039;&#039;Conjure the Winter Solstice&#039;&#039;&#039;, place him into an unoccupied adjacent square.&amp;lt;/ref&amp;gt; At the end of turn 10, if this King is still on the board you win the game.&lt;br /&gt;
|&#039;&#039;&#039;Faction Leader&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Witch of November&#039;&#039;&#039; &lt;br /&gt;
(0-1)&lt;br /&gt;
|Queen&lt;br /&gt;
|&#039;&#039;&#039;Bone-chilling Gale (minor arcana):&#039;&#039;&#039; When this Queen Attacks an enemy and they successfully Defend, give that enemy 2 Disadvantage tokens. When this Queen is slain, Conjure Winter 8 and keep no fewer than 4 of those cards.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Jack Frost&#039;&#039;&#039;&lt;br /&gt;
(0-1, Legendary)&lt;br /&gt;
|Joker&lt;br /&gt;
|&#039;&#039;&#039;Winter Wonderland (minor arcana):&#039;&#039;&#039; At the start of this Joker’s Activation, if a Joker card is face up you may turn it face down to Conjure Winter 2. When a piece Conjures Winter, for each Joker card facing down do one of the following:&lt;br /&gt;
&lt;br /&gt;
* Increase the Conjure Winter amount by 1.&lt;br /&gt;
* Keep 1 additional card if possible.&lt;br /&gt;
|&#039;&#039;&#039;Fool&#039;s Endeavour&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Solstice Totem&#039;&#039;&#039; &lt;br /&gt;
(0-2)&lt;br /&gt;
|Bishop&lt;br /&gt;
|&#039;&#039;&#039;Ancient obelisk:&#039;&#039;&#039; This Bishop cannot Attack, Move, or be relocated.&amp;lt;ref&amp;gt;Relocation includes: placement, random placement, redeployment, combat movement, or involuntary Moves/Attacks.&amp;lt;/ref&amp;gt; If an enemy slays this Bishop, remove all Blessing and Advantage tokens from them, then you may Curse them.&lt;br /&gt;
&#039;&#039;&#039;Bring forth the solstice (minor arcana):&#039;&#039;&#039; At the start of this Bishop’s Activation, Conjure Winter 3. Whenever you Conjure Winter, keep up to 1 additional revealed card for each Bishop of yours on the board, if possible. Or, if it’s after The Thaw, discard 1 additional card per Bishop of yours on the board.&amp;lt;ref&amp;gt;If after The Thaw you would, for example, Conjure Winter 3 and have 2 Bishops on the board, you will discard 5 cards.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Barbegazi&#039;&#039;&#039; &lt;br /&gt;
(0-2)&lt;br /&gt;
|Rook&lt;br /&gt;
|&#039;&#039;&#039;Good willed (minor arcana):&#039;&#039;&#039; This Rook cannot Attack, be Attacked, or Cursed unless Rooks are the only pieces remaining of yours on the board. Immediately after this Rook &#039;&#039;Castles&#039;&#039;, Conjure Winter 3.&lt;br /&gt;
|&#039;&#039;&#039;Castle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Yeti&#039;&#039;&#039; &lt;br /&gt;
(0-2)&lt;br /&gt;
|Knight&lt;br /&gt;
|&#039;&#039;&#039;Natural camouflage (minor arcana):&#039;&#039;&#039; This Knight can only be given a Curse or Disadvantage token by:&lt;br /&gt;
&lt;br /&gt;
* A piece that is adjacent to this Knight,&lt;br /&gt;
&lt;br /&gt;
* A piece Attacking this Knight,&lt;br /&gt;
* A piece being Attacked by this Knight,&lt;br /&gt;
* Or a piece that was just slain by this Knight.When this Knight successfully Attacks or Defends, Conjure Winter 4 between Activations.&lt;br /&gt;
|&#039;&#039;&#039;Mounted Advantage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Arctic Wolf&#039;&#039;&#039;&lt;br /&gt;
(0-8)&lt;br /&gt;
|Pawn&lt;br /&gt;
|&#039;&#039;&#039;Prowl (minor arcana):&#039;&#039;&#039; At the start of this Pawn’s Activation you may do one of the following:&lt;br /&gt;
&lt;br /&gt;
* Give it an Advantage token. If you do, it cannot Move this Activation (it may still Attack).&lt;br /&gt;
* Give it a Disadvantage token, place it into an unoccupied adjacent square, then Conjure Winter 1 (it may still Move or Attack after).&lt;br /&gt;
|&#039;&#039;&#039;En Passant;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Promotion&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== FAQ and Elaborations ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Factions]]&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=Factions&amp;diff=51</id>
		<title>Factions</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=Factions&amp;diff=51"/>
		<updated>2024-10-21T03:12:54Z</updated>

		<summary type="html">&lt;p&gt;Nesv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Factions are broken down into difficult ratings, ranging from one (★) to three (★★★) stars.&lt;br /&gt;
&lt;br /&gt;
Players who are new to the game are recommended to start with one-star (★) factions.&lt;br /&gt;
&lt;br /&gt;
== One-star Factions ==&lt;br /&gt;
These factions are fairly straightforward. New players and seasoned players alike should be able to understand their nuances fairly quickly.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+★ Factions&lt;br /&gt;
!Faction&lt;br /&gt;
!Description&lt;br /&gt;
!Date of Release&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[The Blights of Winter]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|King&#039;s Court&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Monsters&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Two-star Factions ==&lt;br /&gt;
Two-star factions require a bit more effort to learn. New players may need a few games to get comfortable with them. Experienced players should be able to understand them within a game or two.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+★★ Factions&lt;br /&gt;
!Faction&lt;br /&gt;
!Description&lt;br /&gt;
!Date of Release&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Dwarven Golems&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Beastfolk&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Townsfolk&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Three-star Factions ==&lt;br /&gt;
Three-star factions are likely to be frustrating for newer players. Experienced players may need to play a few games with them to find their groove, before wielding them with unrelenting potency.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+★★★ Factions&lt;br /&gt;
!Faction&lt;br /&gt;
!Description&lt;br /&gt;
!Date of Release&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Coven&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Core ==&lt;br /&gt;
&lt;br /&gt;
=== King&#039;s Court  ★ ===&lt;br /&gt;
&lt;br /&gt;
=== Monsters  ★ ===&lt;br /&gt;
&lt;br /&gt;
=== [[Blights of Winter   ★|The Blights of Winter   ★]] ===&lt;br /&gt;
&lt;br /&gt;
=== Dwarven Golems  ★★ ===&lt;br /&gt;
&lt;br /&gt;
=== Beastfolk  ★★ ===&lt;br /&gt;
&lt;br /&gt;
=== Townsfolk  ★★ ===&lt;br /&gt;
&lt;br /&gt;
=== Coven   ★★★ ===&lt;br /&gt;
&lt;br /&gt;
== Factions yet to be released ==&lt;br /&gt;
&lt;br /&gt;
=== Heaven and Earth ===&lt;br /&gt;
Clergy   ★&lt;br /&gt;
&lt;br /&gt;
Mole People   ★&lt;br /&gt;
&lt;br /&gt;
Waterfolk   ★★&lt;br /&gt;
&lt;br /&gt;
Forest Elves   ★★&lt;br /&gt;
&lt;br /&gt;
Olympian Remnant   ★★★&lt;br /&gt;
&lt;br /&gt;
Eldritch Emergence   ★★★&lt;br /&gt;
&lt;br /&gt;
Moonfolk   ★★★&lt;br /&gt;
&lt;br /&gt;
=== Timeless Legends ===&lt;br /&gt;
Time-Lost Dinosaurs   ★&lt;br /&gt;
&lt;br /&gt;
Robin Hood and his Merry Men   ★★&lt;br /&gt;
&lt;br /&gt;
Tech Vikings   ★★&lt;br /&gt;
&lt;br /&gt;
Time-Lost Gunslingers   ★★&lt;br /&gt;
&lt;br /&gt;
Sir Galahad and Company   ★★★&lt;br /&gt;
&lt;br /&gt;
Time-Lost Fusiliers   ★★★&lt;br /&gt;
&lt;br /&gt;
=== The Goblin Saga ===&lt;br /&gt;
Underrealm Goblins   ★&lt;br /&gt;
&lt;br /&gt;
Goblin Pioneers   ★★★&lt;br /&gt;
&lt;br /&gt;
Goblin Mercenaries   ★★&lt;br /&gt;
&lt;br /&gt;
The Goblin Renaissance   ★★&lt;br /&gt;
&lt;br /&gt;
=== The Dark Ages ===&lt;br /&gt;
Eldritch Cult   ★&lt;br /&gt;
&lt;br /&gt;
Zombie Pirates   ★★&lt;br /&gt;
&lt;br /&gt;
Elven Revenants  ★★&lt;br /&gt;
&lt;br /&gt;
Star Beasts   ★★&lt;br /&gt;
&lt;br /&gt;
The Undead Promenade   ★★★&lt;br /&gt;
&lt;br /&gt;
=== Battle for Technotron ===&lt;br /&gt;
Future Earth Defence Force   ★&lt;br /&gt;
&lt;br /&gt;
Agents of S.N.A.K.E.   ★&lt;br /&gt;
&lt;br /&gt;
Transmorphers: Mechabots   ★★★&lt;br /&gt;
&lt;br /&gt;
Transmorphers: Deceptoborgs   ★★★&lt;br /&gt;
&lt;br /&gt;
=== Anti-Core ===&lt;br /&gt;
Dwarven Survivors   ★&lt;br /&gt;
&lt;br /&gt;
Ghost Town Denizens   ★★&lt;br /&gt;
&lt;br /&gt;
Fiend-hunter Lodges   ★★&lt;br /&gt;
&lt;br /&gt;
Spiderfolk   ★★&lt;br /&gt;
&lt;br /&gt;
The Summer Cohort   ★★&lt;br /&gt;
&lt;br /&gt;
Queen&#039;s Court   ★★★&lt;br /&gt;
&lt;br /&gt;
The Mystical League of Sorcerous Wizards   ★★★&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=The_Blights_of_Winter&amp;diff=49</id>
		<title>The Blights of Winter</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=The_Blights_of_Winter&amp;diff=49"/>
		<updated>2024-10-21T03:11:24Z</updated>

		<summary type="html">&lt;p&gt;Nesv: Nesv moved page Blights of Winter ★ to The Blights of Winter: Misspelled title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Blights 02.png|thumb|The Blights of Winter faction rules version Alpha.0.3|left]]&lt;br /&gt;
&lt;br /&gt;
== Faction Rules ==&lt;br /&gt;
&lt;br /&gt;
=== Bring forth the winter solstice (minor arcana) ===&lt;br /&gt;
When a piece&#039;s rule says to “Conjure Winter X”, you reveal X cards from the deck and keep 1 aside for the rest of the game (discard the rest), then use the second table below to resolve the associated effect based on its suit. When a piece on your team would Conjure Winter and each enemy piece on the board has one or more Disadvantage tokens, instead &#039;&#039;&#039;The Thaw&#039;&#039;&#039;&amp;lt;ref&amp;gt;The Thaw itself is not an effect that resolves, it’s just a point in the game that can occur: it either has happened, or it hasn’t. The Thaw cannot occur in the middle of a Conjure Winter resolution; if, say, there is only 1 enemy without a Disadvantage token, and your Queen dies, causing you to Conjure Winter 8 and keep 4 or more cards, resolve all of those cards normally. The check for enemies with/without Disadvantage tokens happens at the start of the Conjure Winter resolution. If during the resolution of a Conjure Winter you run out of legal targets to place Disadvantage tokens on, you cannot place more Disadvantage tokens.&amp;lt;/ref&amp;gt; begins. Henceforth, when a piece would Conjure Winter by any amount, instead discard that many cards you’ve kept aside. For each card discarded this way, remove a Disadvantage or Curse token from an enemy piece - if there are no such tokens left on enemy pieces, instead place a Disadvantage token on one of your pieces.&amp;lt;ref&amp;gt;An example of how this could resolve: After The Thaw, a piece from this faction Conjures Winter 3; so you discard 3 of the kept cards; you see only 2 enemies have Disadvantage/Curse tokens, so those 2 get removed, then you give 1 piece from this faction a Disadvantage token; between removing the 2 tokens and giving an ally 1 token, all 3 cards discarded this way have been resolved.&amp;lt;/ref&amp;gt; If a piece would Conjure Winter by any amount and there are no cards to discard this way, instead give a piece from this faction 2 Disadvantage tokens for each card you would have had to discard but could not.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Card type kept&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|King&lt;br /&gt;
|Place 1 Disadvantage token on each enemy adjacent to your King. If you have no King, or there are no enemies adjacent to it, give 1 such token to an enemy piece that has none.&lt;br /&gt;
|-&lt;br /&gt;
|Queen&lt;br /&gt;
|Place 1 Disadvantage token on each enemy adjacent to your Queen. If you have no Queen, or there are no enemies adjacent to it, give 1 such token to an enemy piece that has none.&lt;br /&gt;
|-&lt;br /&gt;
|Jack or Ace&lt;br /&gt;
|Place 1 Disadvantage token on each enemy adjacent to one of your Rooks, Knights, Bishops, or Joker. If you have no such positionals, or there are no enemies adjacent to any of them, give 1 such token to an enemy piece that has none.&lt;br /&gt;
|-&lt;br /&gt;
|Numbered&lt;br /&gt;
|Place 1 Disadvantage token on an enemy piece that has none.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Piece Options ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Name (ranked highest to lowest) and quantity allowance&lt;br /&gt;
!Piece Type&lt;br /&gt;
!Additional Special Rules&lt;br /&gt;
!Common Special Rules&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Father Winter&#039;&#039;&#039; &lt;br /&gt;
(0-1)&lt;br /&gt;
|King&lt;br /&gt;
|&#039;&#039;&#039;Freezing Reign (minor arcana):&#039;&#039;&#039; At the start of this King’s Activation, Conjure Winter 2. While you have 10 or more cards kept aside from Conjuring Winter, this King cannot be Cursed, given Disadvantage tokens, or be slain.&amp;lt;ref&amp;gt;If he would be slain while you have 10 or more cards kept aside via &#039;&#039;&#039;Conjure the Winter Solstice&#039;&#039;&#039;, place him into an unoccupied adjacent square.&amp;lt;/ref&amp;gt; At the end of turn 10, if this King is still on the board you win the game.&lt;br /&gt;
|&#039;&#039;&#039;Faction Leader&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Witch of November&#039;&#039;&#039; &lt;br /&gt;
(0-1)&lt;br /&gt;
|Queen&lt;br /&gt;
|&#039;&#039;&#039;Bone-chilling Gale (minor arcana):&#039;&#039;&#039; When this Queen Attacks an enemy and they successfully Defend, give that enemy 2 Disadvantage tokens. When this Queen is slain, Conjure Winter 8 and keep no fewer than 4 of those cards.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Jack Frost&#039;&#039;&#039;&lt;br /&gt;
(0-1, Legendary)&lt;br /&gt;
|Joker&lt;br /&gt;
|&#039;&#039;&#039;Winter Wonderland (minor arcana):&#039;&#039;&#039; At the start of this Joker’s Activation, if a Joker card is face up you may turn it face down to Conjure Winter 2. When a piece Conjures Winter, for each Joker card facing down do one of the following:&lt;br /&gt;
&lt;br /&gt;
* Increase the Conjure Winter amount by 1.&lt;br /&gt;
* Keep 1 additional card if possible.&lt;br /&gt;
|&#039;&#039;&#039;Fool&#039;s Endeavour&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Solstice Totem&#039;&#039;&#039; &lt;br /&gt;
(0-2)&lt;br /&gt;
|Bishop&lt;br /&gt;
|&#039;&#039;&#039;Ancient obelisk:&#039;&#039;&#039; This Bishop cannot Attack, Move, or be relocated.&amp;lt;ref&amp;gt;Relocation includes: placement, random placement, redeployment, combat movement, or involuntary Moves/Attacks.&amp;lt;/ref&amp;gt; If an enemy slays this Bishop, remove all Blessing and Advantage tokens from them, then you may Curse them.&lt;br /&gt;
&#039;&#039;&#039;Bring forth the solstice (minor arcana):&#039;&#039;&#039; At the start of this Bishop’s Activation, Conjure Winter 3. Whenever you Conjure Winter, keep up to 1 additional revealed card for each Bishop of yours on the board, if possible. Or, if it’s after The Thaw, discard 1 additional card per Bishop of yours on the board.&amp;lt;ref&amp;gt;If after The Thaw you would, for example, Conjure Winter 3 and have 2 Bishops on the board, you will discard 5 cards.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Barbegazi&#039;&#039;&#039; &lt;br /&gt;
(0-2)&lt;br /&gt;
|Rook&lt;br /&gt;
|&#039;&#039;&#039;Good willed (minor arcana):&#039;&#039;&#039; This Rook cannot Attack, be Attacked, or Cursed unless Rooks are the only pieces remaining of yours on the board. Immediately after this Rook &#039;&#039;Castles&#039;&#039;, Conjure Winter 3.&lt;br /&gt;
|&#039;&#039;&#039;Castle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Yeti&#039;&#039;&#039; &lt;br /&gt;
(0-2)&lt;br /&gt;
|Knight&lt;br /&gt;
|&#039;&#039;&#039;Natural camouflage (minor arcana):&#039;&#039;&#039; This Knight can only be given a Curse or Disadvantage token by:&lt;br /&gt;
&lt;br /&gt;
* A piece that is adjacent to this Knight,&lt;br /&gt;
&lt;br /&gt;
* A piece Attacking this Knight,&lt;br /&gt;
* A piece being Attacked by this Knight,&lt;br /&gt;
* Or a piece that was just slain by this Knight.When this Knight successfully Attacks or Defends, Conjure Winter 4 between Activations.&lt;br /&gt;
|&#039;&#039;&#039;Mounted Advantage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Arctic Wolf&#039;&#039;&#039;&lt;br /&gt;
(0-8)&lt;br /&gt;
|Pawn&lt;br /&gt;
|&#039;&#039;&#039;Prowl (minor arcana):&#039;&#039;&#039; At the start of this Pawn’s Activation you may do one of the following:&lt;br /&gt;
&lt;br /&gt;
* Give it an Advantage token. If you do, it cannot Move this Activation (it may still Attack).&lt;br /&gt;
* Give it a Disadvantage token, place it into an unoccupied adjacent square, then Conjure Winter 1 (it may still Move or Attack after).&lt;br /&gt;
|&#039;&#039;&#039;En Passant;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Promotion&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== FAQ and Elaborations ==&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=File:WC_background.png&amp;diff=35</id>
		<title>File:WC background.png</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=File:WC_background.png&amp;diff=35"/>
		<updated>2024-10-19T01:35:37Z</updated>

		<summary type="html">&lt;p&gt;Nesv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=User:Nesv&amp;diff=18</id>
		<title>User:Nesv</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=User:Nesv&amp;diff=18"/>
		<updated>2024-10-08T01:12:17Z</updated>

		<summary type="html">&lt;p&gt;Nesv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Who am I? ==&lt;br /&gt;
I am nesv, and I manage this site. I am the one you send a message to if you need help, or something isn&#039;t working quite right.&lt;br /&gt;
[[File:Zig-zag-logo-png-3.jpg|thumb]]&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=File:Zig-zag-logo-png-3.jpg&amp;diff=17</id>
		<title>File:Zig-zag-logo-png-3.jpg</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=File:Zig-zag-logo-png-3.jpg&amp;diff=17"/>
		<updated>2024-10-08T01:10:00Z</updated>

		<summary type="html">&lt;p&gt;Nesv: A Colt 45 and two Zig Zags...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
A Colt 45 and two Zig Zags...&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=Main_Page&amp;diff=16</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=Main_Page&amp;diff=16"/>
		<updated>2024-10-07T05:36:00Z</updated>

		<summary type="html">&lt;p&gt;Nesv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Wargame Chess ==&lt;br /&gt;
Welcome to the Wargame Chess site!&lt;br /&gt;
&lt;br /&gt;
You are free to create an account, however you will not be able to create or edit any pages if you do; you must be added to a special group.&lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
Consult the [[mediawikiwiki:Special:MyLanguage/Help:Contents|User&#039;s Guide]] for information on using the wiki software.&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/postorius/lists/mediawiki-announce.lists.wikimedia.org/ MediaWiki release mailing list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=MediaWiki:Grouppage-writer&amp;diff=15</id>
		<title>MediaWiki:Grouppage-writer</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=MediaWiki:Grouppage-writer&amp;diff=15"/>
		<updated>2024-10-07T05:23:26Z</updated>

		<summary type="html">&lt;p&gt;Nesv: Created page with &amp;quot;Project:Write&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Project:Write&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=MediaWiki:Group-writer-member&amp;diff=14</id>
		<title>MediaWiki:Group-writer-member</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=MediaWiki:Group-writer-member&amp;diff=14"/>
		<updated>2024-10-07T05:22:49Z</updated>

		<summary type="html">&lt;p&gt;Nesv: Created page with &amp;quot;Writer&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Writer&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=MediaWiki:Group-writer&amp;diff=13</id>
		<title>MediaWiki:Group-writer</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=MediaWiki:Group-writer&amp;diff=13"/>
		<updated>2024-10-07T05:22:29Z</updated>

		<summary type="html">&lt;p&gt;Nesv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Writers&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=MediaWiki:Group-writer&amp;diff=12</id>
		<title>MediaWiki:Group-writer</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=MediaWiki:Group-writer&amp;diff=12"/>
		<updated>2024-10-07T05:22:13Z</updated>

		<summary type="html">&lt;p&gt;Nesv: Replaced content with &amp;quot;Writer&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Writer&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=MediaWiki:Group-writer&amp;diff=11</id>
		<title>MediaWiki:Group-writer</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=MediaWiki:Group-writer&amp;diff=11"/>
		<updated>2024-10-07T05:21:56Z</updated>

		<summary type="html">&lt;p&gt;Nesv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Writers&lt;br /&gt;
&lt;br /&gt;
People in the &amp;quot;writer&amp;quot; group are allowed to create and edit pages.&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=MediaWiki:Group-writer&amp;diff=10</id>
		<title>MediaWiki:Group-writer</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=MediaWiki:Group-writer&amp;diff=10"/>
		<updated>2024-10-07T05:20:53Z</updated>

		<summary type="html">&lt;p&gt;Nesv: Created page with &amp;quot;People in the &amp;quot;writer&amp;quot; group are allowed to create and edit pages.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;People in the &amp;quot;writer&amp;quot; group are allowed to create and edit pages.&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=Main_Page&amp;diff=9</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=Main_Page&amp;diff=9"/>
		<updated>2024-10-07T04:26:07Z</updated>

		<summary type="html">&lt;p&gt;Nesv: /* Wargame Chess */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Wargame Chess ==&lt;br /&gt;
Welcome to the Wargame Chess site!&lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
Consult the [[mediawikiwiki:Special:MyLanguage/Help:Contents|User&#039;s Guide]] for information on using the wiki software.&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/postorius/lists/mediawiki-announce.lists.wikimedia.org/ MediaWiki release mailing list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=Main_Page&amp;diff=5</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=Main_Page&amp;diff=5"/>
		<updated>2024-10-07T04:18:04Z</updated>

		<summary type="html">&lt;p&gt;Nesv: /* Getting started */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Wargame Chess =&lt;br /&gt;
Welcome to the Wargame Chess site!&lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
Consult the [[mediawikiwiki:Special:MyLanguage/Help:Contents|User&#039;s Guide]] for information on using the wiki software.&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/postorius/lists/mediawiki-announce.lists.wikimedia.org/ MediaWiki release mailing list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=User:Nesv&amp;diff=4</id>
		<title>User:Nesv</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=User:Nesv&amp;diff=4"/>
		<updated>2024-10-07T04:16:33Z</updated>

		<summary type="html">&lt;p&gt;Nesv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Who am I? ==&lt;br /&gt;
I am nesv, and I manage this site. I am the one you send a message to if you need help, or something isn&#039;t working quite right.&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=Main_Page&amp;diff=3</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=Main_Page&amp;diff=3"/>
		<updated>2024-10-07T04:12:18Z</updated>

		<summary type="html">&lt;p&gt;Nesv: /* Getting started */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Getting started ==&lt;br /&gt;
Consult the [[mediawikiwiki:Special:MyLanguage/Help:Contents|User&#039;s Guide]] for information on using the wiki software.&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/postorius/lists/mediawiki-announce.lists.wikimedia.org/ MediaWiki release mailing list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
	<entry>
		<id>https://wargamechess.com/index.php?title=User:Nesv&amp;diff=2</id>
		<title>User:Nesv</title>
		<link rel="alternate" type="text/html" href="https://wargamechess.com/index.php?title=User:Nesv&amp;diff=2"/>
		<updated>2024-10-07T04:04:06Z</updated>

		<summary type="html">&lt;p&gt;Nesv: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Testing, testing...1, 2, 3...&lt;/div&gt;</summary>
		<author><name>Nesv</name></author>
	</entry>
</feed>