Monsters

From WargameChess

Complexity:

Faction Rule

Profane Beings

If a piece on this team would be Cursed by a tarot card, instead give them 1 Advantage token. If a piece on this team would be Blessed by a tarot card, instead give them 1 Disadvantage token.

Upgrades

Bump in the Night (Costs 2 points)

At the start of each turn, you may remove up to 3 Curses from enemy pieces. If you do, choose a piece of yours on the board that has the same point cost as the amount of Curses removed, then place that piece into an unoccupied black square on the board.

Recurring Nightmare (Costs 1 point)

At the start of each turn, you may remove up to 4 Curses from ally and/or enemy pieces. If you do, choose a slain piece of yours whose point cost is 1 fewer than the amount of Curses removed. Redeploy that piece.

Piece Options

Name (ranked highest to lowest) and quantity allowance Piece Type Additional Special Rules Common

Special Rules

Lich Duke

(0-1)

King Death Magic (Major Arcana): When this King slays a piece with an Attack, choose one:
  • Curse an enemy;
  • slay a Cursed, non-King enemy[1];
  • or Divinate (The Devil, Death, The Tower).

Acolyte of Darkness: This King cannot be Blessed. If this King would be Slain while The Devil is the active card, instead move him to an unoccupied adjacent square (he is not slain). While The Sun is the active card, this King rolls his dice at Disadvantage and cannot gain Advantage tokens.

Faction Leader
Reanimated Flesh Hulk

(0-1)

Queen It's Alive!: When a piece Divinates, Reactivates, or is Summoned, immediately give this Queen 2 Advantage tokens[2]. This Queen gets +X to its Defence totals where X is the number of tokens it has on itself.

Withdrawn: At the start of any piece's Activation, if this Queen is adjacent to 3 or more pieces, immediately remove it from the board (it loses any tokens it has). If this Queen has been removed from the board this way, redeploy it at the start of the next turn.

Legendary
Ghoul Shaman

(0-1)

Bishop Carcass Collection (Bone Reading): Whenever this Bishop or an ally slays an enemy, add a die of that enemy piece’s type to your bone pool. After this Bishop Moves, you may roll the bones. For each die that rolled its highest possible result or rolled a 1, Curse an enemy.
Bayou Ogre

(0-2)

Rook Outta my swamp!: When an enemy:
  • relocates[3] this Rook,
  • ends their Re/Activation in your deployment zone,
  • or Attacks an ally[4] that is adjacent to this Rook,

Curse that enemy before any dice are rolled.

Castle
Dulachán

(0-2)

Knight Beckon Death: At the start of this Knight’s first Activation, and each of its Reactivations, Curse a non-King piece.

Spine Whip: This Knight gets +X to its Attack totals where X is the number of slain enemies.

Mounted Advantage
Grummswol

(0-1)

Joker Long for this world: When Grummswol is slain, remove all Curses from pieces on the board. If Grummswol would be slain while a Joker card is face up, instead turn it face down and move them to an unoccupied adjacent square (they are not slain).

Pandemonium: While all Joker cards are face down, if your opponent relocates[3] one of your pieces - excluding relocations caused by this rule - you may place one of their pieces into an unoccupied adjacent square, and vice versa.[5]

Fool's Endeavour;

Legendary

Vexing Imp

(0-8)

Pawn Foul Omens: When an enemy slays this Pawn, Curse them. When an ally positional is slain by an enemy, you may slay a Pawn with this rule - if you do, Curse that enemy. En Passant;

Promotion

FAQ & Elaborations

  1. This does not count as an Attack.
  2. This happens immediately: as soon as a piece starts to Divinate, at the start of a piece’s Reactivation, or right when an enemy is slain.
  3. 3.0 3.1 Relocation includes: placement, random placement, redeployment, scattering, combat movement, or any involuntary Moves/Attacks.
  4. As soon as the enemy is placed into the ally’s square for the Attack and before dice are rolled, give them the Curse.
  5. In the opposite case, if you relocate one of your opponent's pieces under the condition (all Joker cards face down), they get to place one of your pieces into an unoccupied square adjacent to itself.