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=== Complexity: ★★★ === | === Complexity: [[Core Rules#To start a standard game|★★★]] === | ||
== Upgrades == | == Upgrades == | ||
=== Maiden, Mother, and Crone (Costs 3 points) === | === Maiden, Mother, and Crone (Costs 3 points) === | ||
The cost of this upgrade is reduced by 1 point for each Pawn taken in your list, and costs 0 points in your [[Competitive Guidelines|sideboard]]. At the start of each turn: | The cost of this upgrade is reduced by 1 point for each Pawn taken in your list, and costs 0 points in your [[Competitive Guidelines|sideboard]].<ref>This cannot bring its cost below 0.</ref> At the start of each turn: | ||
* Give a piece of yours an [[Advantage token]]; | * Give a piece of yours an [[Core Rules#Advantage and Disadvantage Tokens|Advantage token]]; | ||
* [[ | * [[Core Rules#Blessed|Bless]] a different piece; | ||
* Then remove up to 1 [[ | * Then remove up to 1 [[Core Rules#Cursed|Curse]] from a piece on this team. | ||
== Piece Options == | == Piece Options == | ||
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|+ | |+ | ||
!Name (ranked | !Name (ranked | ||
highest to | highest to lowest) and quantity allowance | ||
lowest) and | |||
quantity | |||
allowance | |||
!Piece | !Piece | ||
Type | Type | ||
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|'''Seasonal Festival:''' At the start of each turn, a new festival will be active until the end of the turn. Beginning with the festival of your choice, moving down the list every new turn, and starting over if you reach the end. | |'''Seasonal Festival:''' At the start of each turn, a new festival will be active until the end of the turn. Beginning with the festival of your choice, moving down the list every new turn, and starting over if you reach the end. | ||
# '''Imbolc:''' Your pieces Defend at [[ | # '''Imbolc:''' Your pieces Defend at Advantage while in a [[Core Rules#Piece Setup|deployment zone]]. | ||
# '''Beltane:''' When a piece of yours spends its last | # '''Beltane:''' When a piece of yours spends its last Advantage token, give it another.<ref>The token has to be spent. Effects that simply remove tokens from pieces would not trigger this effect.</ref> | ||
# '''Lughnasadh:''' When a piece of yours is slain, between Activations choose two other pieces of yours and roll their dice. Whichever piece rolls the higher total | # '''Lughnasadh:''' When a piece of yours is slain, between Activations choose two other pieces of yours and roll their dice. Whichever piece rolls the higher total becomes Blessed - if a tie, Bless both. | ||
# '''Samhain:''' At the start of a Blessed ally's Activation, you may redeploy them. If you do, they cannot Attack this Activation. Then, remove all tokens from them and redeploy a slain piece of yours that is of lower rank to them. The redeployed piece counts as having Activated. | # '''Samhain:''' At the start of a Blessed ally's Activation, you may [[Core Rules#Other common rules, rule tags, and shorthand terms|redeploy]] them. If you do, they cannot Attack this Activation. Then, remove all tokens from them and redeploy a slain piece of yours that is of lower rank to them. The redeployed piece counts as having Activated. | ||
|'''Faction Leader''' | |'''Faction Leader''' | ||
|- | |- | ||
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(0-1) | (0-1) | ||
|Queen | |Queen | ||
|'''Mortar and Pestle ( | |'''Mortar and Pestle ([[Core Rules#Major Arcana|Major Arcana]]):''' At the end of Baba Yaga's [[Core Rules#Other common rules, rule tags, and shorthand terms|Re/Activation]], you may transfer a piece from a player's '[[Core Rules#Pieces off the board|slain]]' zone to their '[[Core Rules#Pieces off the board|removed from the board]]' zone, or vice versa. If so, do one of the following: | ||
* Remove all Curse and/or | * Remove all Curse and/or Disadvantage tokens from Baba Yaga or an ally. | ||
* If any of The Moon, The World, or Death cards are dealt out, you may Divinate. | * If any of The Moon, The World, or Death cards are dealt out, you may [[Core Rules#Tarot cards and their effects|Divinate]]. | ||
'''Legged House:''' This Queen may Move through squares occupied by terrain, but cannot end her Move on such. While she is Blessed or Cursed, she may Attack this way as well. | '''Legged House:''' This Queen may Move through squares [[Core Rules#Other common rules, rule tags, and shorthand terms|occupied]] by terrain, but cannot end her Move on such. While she is Blessed or Cursed, she may Attack this way as well. | ||
|'''Legendary''' | |'''Legendary''' | ||
|- | |- | ||
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(0-1) | (0-1) | ||
|Queen | |Queen | ||
|'''Queen of Avalon:''' When Morgan le Fey is redeployed | |'''Queen of Avalon:''' When Morgan le Fey is [[Core Rules#Other common rules, rule tags, and shorthand terms|redeployed]], removed from the board, or slain, between Activations redeploy your highest ranked slain piece that isn't Morgan le Fey. | ||
|'''Legendary''' | |'''Legendary''' | ||
|- | |- | ||
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(0-1) | (0-1) | ||
|Knight | |Knight | ||
|'''Wounds bound in goldenrod ( | |'''Wounds bound in goldenrod ([[Core Rules#Minor Arcana|Minor Arcana]]):''' At the start of the game, and when this Knight is returned to the board<ref>This includes situations such as ending up in either the 'slain' or 'removed from the board' zones, then being brought back to the board, and excludes situations like being deployed at the start of the game.</ref>, remove the Jack of Hearts ♥ and Jack of Diamonds ♦ from the deck/discard pile and keep them aside until the end of the game. At the end of this Knight's Activation you may discard one or both of these cards. If you do, redeploy a slain ally whose point cost matches the number of cards discarded this way. | ||
----''This Knight gains the following rules depending on the starting composition of your team:'' | ----''This Knight gains the following rules depending on the starting composition of your team:'' | ||
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'''[2 or more Pawns, or 1 or more Rooks] Pray sheath thy silvery sword:''' Enemy Knights, and enemies adjacent to or Attacking this Knight Attack at Disadvantage. | '''[2 or more Pawns, or 1 or more Rooks] Pray sheath thy silvery sword:''' Enemy Knights, and enemies adjacent to or Attacking this Knight Attack at Disadvantage. | ||
'''[3 or more Pawns, or 1 or more Bishops] The rider of the moon goes by, and the bright star falls behind ( | '''[3 or more Pawns, or 1 or more Bishops] The rider of the moon goes by, and the bright star falls behind (Major Arcana):''' At the start of this Knight's Activation, you may [[Core Rules#Tarot cards and their effects|Divinate]] (The Moon, The Star). | ||
'''[4 or more Pawns, or 1 Queen] Wet, rose she from the lake; fast and fleet went she:''' This Knight can co-occupy squares with Water<ref>Water is a terrain that has all the properties of Trees, except for any rules that call out how a piece or rule interacts with it.</ref>. When an ally is Attacked, before any dice are rolled you may place this Knight into an unoccupied adjacent square. | '''[4 or more Pawns, or 1 Queen] Wet, rose she from the lake; fast and fleet went she:''' This Knight can [[Core Rules#Other common rules, rule tags, and shorthand terms|co-occupy]] squares with Water<ref>Water is a terrain that has all the properties of Trees, except for any rules that call out how a piece or rule interacts with it.</ref>. When an ally is Attacked, before any dice are rolled you may place this Knight into an unoccupied adjacent square. | ||
|'''Legendary;''' | |'''Legendary;''' | ||
'''Mounted Advantage''' | '''Mounted Advantage''' | ||
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(0-1) | (0-1) | ||
|Joker | |Joker | ||
|'''Vision Shaper ( | |'''Vision Shaper ([[Core Rules#Faith Mechanics|Major Arcana, Minor Arcana, Bone Reading]]):''' At the start of this Joker’s [[Core Rules#Other common rules, rule tags, and shorthand terms|Re/Activation]], if a Joker card is face up, you may turn it face down and do <u>one</u> of the following: | ||
* Change which Tarot card is | * Change which [[Core Rules#Tarot cards and their effects|tarot card]] is active (if any are dealt out). | ||
* Look at the top 10 minor arcana cards, discard any number of them then place the rest back on top in any order. | * Look at the top 10 minor arcana cards, discard any number of them then place the rest back on top in any order. | ||
* Add to your bone pool a die of the smallest type currently in it.<ref>This does not observe dice that have been temporarily removed from it by other rules (eg. the Keeper of the Circle's ''Ouroboros'' rule).</ref> | * Add to your bone pool a die of the smallest type currently in it.<ref>This does not observe dice that have been temporarily removed from it by other rules (eg. the Keeper of the Circle's ''Ouroboros'' rule).</ref> | ||
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(0-2) | (0-2) | ||
|Bishop | |Bishop | ||
|'''Séance ( | |'''Séance (Major Arcana):''' At the start of this Bishop's Activation, you may Divinate. If you choose to deal out new tarot cards, name a tarot card,<ref>If there were already tarot cards already dealt out, shuffle them away before naming a card.</ref> then deal out the 3 cards plus an additional X cards, where X is the number of slain pieces (friend and foe). If the card you named was dealt out this way, you may make it Active.<ref>Otherwise you make the first card that was dealt out active.</ref> If this Bishop would ever roll her dice and the total would be less than X, it becomes X instead. | ||
| | | | ||
|- | |- | ||
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(0-2) | (0-2) | ||
|Rook | |Rook | ||
|'''Ouroboros ( | |'''Ouroboros (Bone Reading):''' When this Rook Defends, before each piece's dice are rolled, roll the bones, then choose 2 dice from the bone pool (if possible) and sum their results for her Defence total (she doesn't roll her normal dice for Defence). Remove those chosen dice from your bone pool until the end of the turn. If no bones can be rolled for this, her Defence total is 0. | ||
|'''Castle''' | |'''Castle''' | ||
|- | |- | ||
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(0-8) | (0-8) | ||
|Pawn | |Pawn | ||
|'''Blood Rite ( | |'''Blood Rite (Major Arcana):''' After this Pawn Moves, you may roll her dice. For each result of a 1, give her a Disadvantage token. For each result of a 2, 3, or 4, give her an Advantage token or Divinate.<ref>If each die rolled produces results of 2, 3, or 4, this does allow you to potentially Divinate twice (in such case you resolve them one after the other), or in the case you choose to gain an Advantage token and Divinate, you choose the order those happen in.</ref> | ||
|'''En Passant;''' | |'''En Passant;''' | ||
'''Promotion''' | '''Promotion''' | ||
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== FAQ & Elaborations == | == FAQ & Elaborations == | ||
<references /> | |||
[[Category:Factions]] |
Revision as of 01:38, 25 December 2024
Complexity: ★★★
Upgrades
Maiden, Mother, and Crone (Costs 3 points)
The cost of this upgrade is reduced by 1 point for each Pawn taken in your list, and costs 0 points in your sideboard.[1] At the start of each turn:
- Give a piece of yours an Advantage token;
- Bless a different piece;
- Then remove up to 1 Curse from a piece on this team.
Piece Options
Name (ranked
highest to lowest) and quantity allowance |
Piece
Type |
Additional Special Rules | Common
Special Rules |
---|---|---|---|
High Priestess
(0-1) |
King | Seasonal Festival: At the start of each turn, a new festival will be active until the end of the turn. Beginning with the festival of your choice, moving down the list every new turn, and starting over if you reach the end.
|
Faction Leader |
Baba Yaga
(0-1) |
Queen | Mortar and Pestle (Major Arcana): At the end of Baba Yaga's Re/Activation, you may transfer a piece from a player's 'slain' zone to their 'removed from the board' zone, or vice versa. If so, do one of the following:
Legged House: This Queen may Move through squares occupied by terrain, but cannot end her Move on such. While she is Blessed or Cursed, she may Attack this way as well. |
Legendary |
Morgan Le Fey
(0-1) |
Queen | Queen of Avalon: When Morgan le Fey is redeployed, removed from the board, or slain, between Activations redeploy your highest ranked slain piece that isn't Morgan le Fey. | Legendary |
Witch of the
Westmorland (0-1) |
Knight | Wounds bound in goldenrod (Minor Arcana): At the start of the game, and when this Knight is returned to the board[3], remove the Jack of Hearts ♥ and Jack of Diamonds ♦ from the deck/discard pile and keep them aside until the end of the game. At the end of this Knight's Activation you may discard one or both of these cards. If you do, redeploy a slain ally whose point cost matches the number of cards discarded this way.
This Knight gains the following rules depending on the starting composition of your team: [1 or more Pawns] Lay down thy rowan shield: Enemy Knights, and enemies adjacent to or Defending vs this Knight Defend at Disadvantage. [2 or more Pawns, or 1 or more Rooks] Pray sheath thy silvery sword: Enemy Knights, and enemies adjacent to or Attacking this Knight Attack at Disadvantage. [3 or more Pawns, or 1 or more Bishops] The rider of the moon goes by, and the bright star falls behind (Major Arcana): At the start of this Knight's Activation, you may Divinate (The Moon, The Star). [4 or more Pawns, or 1 Queen] Wet, rose she from the lake; fast and fleet went she: This Knight can co-occupy squares with Water[4]. When an ally is Attacked, before any dice are rolled you may place this Knight into an unoccupied adjacent square. |
Legendary;
Mounted Advantage |
Dream Weavess
(0-1) |
Joker | Vision Shaper (Major Arcana, Minor Arcana, Bone Reading): At the start of this Joker’s Re/Activation, if a Joker card is face up, you may turn it face down and do one of the following:
|
Fool's Endeavour |
Spirit Caller
(0-2) |
Bishop | Séance (Major Arcana): At the start of this Bishop's Activation, you may Divinate. If you choose to deal out new tarot cards, name a tarot card,[6] then deal out the 3 cards plus an additional X cards, where X is the number of slain pieces (friend and foe). If the card you named was dealt out this way, you may make it Active.[7] If this Bishop would ever roll her dice and the total would be less than X, it becomes X instead. | |
Keeper of the Circle
(0-2) |
Rook | Ouroboros (Bone Reading): When this Rook Defends, before each piece's dice are rolled, roll the bones, then choose 2 dice from the bone pool (if possible) and sum their results for her Defence total (she doesn't roll her normal dice for Defence). Remove those chosen dice from your bone pool until the end of the turn. If no bones can be rolled for this, her Defence total is 0. | Castle |
Circle Initiate
(0-8) |
Pawn | Blood Rite (Major Arcana): After this Pawn Moves, you may roll her dice. For each result of a 1, give her a Disadvantage token. For each result of a 2, 3, or 4, give her an Advantage token or Divinate.[8] | En Passant;
Promotion |
FAQ & Elaborations
- ↑ This cannot bring its cost below 0.
- ↑ The token has to be spent. Effects that simply remove tokens from pieces would not trigger this effect.
- ↑ This includes situations such as ending up in either the 'slain' or 'removed from the board' zones, then being brought back to the board, and excludes situations like being deployed at the start of the game.
- ↑ Water is a terrain that has all the properties of Trees, except for any rules that call out how a piece or rule interacts with it.
- ↑ This does not observe dice that have been temporarily removed from it by other rules (eg. the Keeper of the Circle's Ouroboros rule).
- ↑ If there were already tarot cards already dealt out, shuffle them away before naming a card.
- ↑ Otherwise you make the first card that was dealt out active.
- ↑ If each die rolled produces results of 2, 3, or 4, this does allow you to potentially Divinate twice (in such case you resolve them one after the other), or in the case you choose to gain an Advantage token and Divinate, you choose the order those happen in.