Competitive Guidelines
If this game is being played competitively - whether in a league or general competitive bracket - we recommend players enter the tournament setting with the following lists:
Lists | Parameters |
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Primary List |
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Secondary List |
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Players will go into each match using their Primary List by default. However, if both primary lists are of the same faction, the players flip a coin/roll off and the winner can choose to use their secondary list, OR have their opponent use their secondary list. Players may swap options between their sideboard main list after determining which factions are being used, but before any game setup is done. Players see what their opponent’s default lists are when matched together, but do not see the final team list (with sideboard substitutions) until Step 5 of game setup.
Sideboards
When swapping pieces and/or upgrades between your list and sideboard, you must exchange the same amount of points between them. (eg. if you bring in a Queen piece to your list, you must send 3 points worth of pieces to your sideboard).
Upgrades that cost 0 points take up 0 points in your sideboard. Upgrades with variable point costs (those with X as their cost) can be added to a sideboard for the greatest amount you wish to pay for it (eg. If an upgrade costs X, and you include it in your sideboard at 3 points, you may substitute it into your main list at 0, 1, 2, or 3 points). Variable point cost upgrades can be transferred between list and sideboard in a granular fashion - if, say, you have such an upgrade in your list at X=6, you can send 4 points of it to your sideboard, leaving X=2 in your list.
Game and turn length
As tournaments often are held to tight schedules, some games going long may cause rounds to be delayed. To address this, organisers are encouraged to utilise chess clocks to help keep Activations quick. Additionally, tournament organisers may shorten the max game length down by a few turns. If they do, they cannot shorten the game to have fewer than 5 turns.